Subscribe to Sunday Go Lessons and get FULL Access to our video library, as well as our tsumego problem trainer!
Target Rank: 24 Kyu to 12 Kyu (5:30)
Let's do more life and death problems today and see if we can learn some new shapes and stretch our imagination muscles! Remember, try to finish the problem in your head.
Target Rank: 24 Kyu to 10 Kyu (6:22)
Let's do some Go problems! The absolute best way to get better at the game of Go is to do problems and visualize the moves in your head!
Target Rank: 24 Kyu to 16 Kyu (9:36)
We cover more of the different ways we can start off in the corner. The 3,3 point has had a resurgence in popularity with Alpha Go vs. Alpha Go showing us it's a viable opening move for Black!
Target Rank: 24 Kyu to 16 Kyu (12:00)
Starting off on the 19 x 19 board and you're still a bit lost as to how the game should go? We'll talk about how to approach corners and begin negotiations!
Target Rank: 24 Kyu to 16 Kyu (12:13)
What is a corner enclosure? You may have heard the Japanese word, shimari, and it's a way to start off a game of Go with some points in our pocket.
Move the wagons!
Heft your sword!
Life and Death Basics Flub
Think big, build big